Autodesk 3ds Max provides a comprehensive, integrated 3D modeling, animation, and rendering solution for game developers, visual effects artists, and graphic designers.

  • Powerful 3D modeling — With an extensive polygon modeling and texture mapping toolset, modelers and texture artists can work more quickly and effectively.
  • Advanced character rigging and animation — The fully integrated Character Animation Toolkit (CAT) provides an out-of-the-box advanced rigging and animation system.
  • Choice of integrated renderers — Artists can create highly near realistic or stylized looks using the tightly integrated 3ds Max scan line and mental ray® renderers, including mental ray network rendering to help finish rendering faster.
  • Extensible pipeline support — Developers can customize, extend, and integrate 3ds Max into their existing pipelines with support for C ++ and .NET.
  • FBX Import/Export for Unreal pipelines — Create and animate 3D models in Autodesk 3ds Max and export as Autodesk® FBX® asset exchange technology files, and then import into the Unreal® Editor content creation tool.